Games, Competition, and Play
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Course Description
Dreamed up in the heat of the Cold War, game theory has encouraged generations of strategists in politics, law, the military, and academia to see conflicts as games with rules, players, choices, and payoffs. But game-theoretical situations hardly resemble the games people play in their everyday lives. During this course we study and develop social theory based on how people play games outside of behavior labs and thought experiments. What causes people to join games and how do games keep players engaged? Topics begin with traditional game theory and then expand focus to studies of competitions in settings as disparate as chess, mushroom hunting, schools, and markets.
Grading Basis
ROP - Letter or Credit/No Credit
Min
3
Max
3
Course Repeatable for Degree Credit?
No
Course Component
Seminar
Enrollment Optional?
No