The Idea of Virtual Reality
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Course Description
What is virtual reality and where is it heading? Was there VR before digital technology? What is the value of the real in a virtual culture? How, where, and when do we draw the line between the virtual and the real, the live and the mediated today? Concentrating on three aspects of VR simulation, immersion, and interactivity this course will examine recent experiments alongside a long history of virtual performance, from Plato's Cave to contemporary CAVEs, from baroque theatre design to Oculus Rift.
Grading Basis
ROP - Letter or Credit/No Credit
Min
3
Max
3
Course Repeatable for Degree Credit?
No
Course Component
SU Intro Seminar - Freshman
Enrollment Optional?
No
This course has been approved for the following WAYS
Aesthetic and Interpretive Inquiry (AII)
Does this course satisfy the University Language Requirement?
No