The Idea of Virtual Reality

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Course Description

What is virtual reality and where is it heading? Was there VR before digital technology? What is the value of the real in a virtual culture? How, where, and when do we draw the line between the virtual and the real, the live and the mediated today? Concentrating on three aspects of VR simulation, immersion, and interactivity this course will examine recent experiments alongside a long history of virtual performance, from Plato's Cave to contemporary CAVEs, from baroque theatre design to Oculus Rift.

Grading Basis

ROP - Letter or Credit/No Credit

Min

3

Max

3

Course Repeatable for Degree Credit?

No

Course Component

SU Intro Seminar - Freshman

Enrollment Optional?

No

This course has been approved for the following WAYS

Aesthetic and Interpretive Inquiry (AII)

Does this course satisfy the University Language Requirement?

No