Physically Based Animation and Sound

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Course Description

Intermediate level, emphasizing physically based simulation techniques for computer animation and synchronized sound synthesis. Topics vary from year to year, but include the simulation of acoustic waves, and integrated approaches to visual and auditory simulation of rigid bodies, deformable solids, collision detection and contact resolution, fracture, fluids and gases, and virtual characters. Students will read and discuss papers, and do programming projects. Prerequisite: None. Recommended: Prior exposure to computer graphics and/or scientific computing.

Grading Basis

ROP - Letter or Credit/No Credit

Min

3

Max

4

Course Repeatable for Degree Credit?

No

Course Component

Lecture

Enrollment Optional?

No

Does this course satisfy the University Language Requirement?

No

Programs

CS448Z is a completion requirement for:
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